wiki:IR

Version 91 (modified by siegel, 10 years ago) ( diff )

--

The CIVL-IR language. A program in this language is also known as a "CIVL model".

Properties of the language:

  • the language is not intended to be written by humans; it is an intermediate form constructed by CIVL. However it should be readable to help debug things
  • a CIVL-IR program represents a guarded-transition system explicitly
  • as in CIVL-C, there are functions, scopes, and functions can be defined in any scope
  • all blocks (including a function body) consist of the following elements, in this order:
    • a sequence of type definitions
    • a sequence of variable declarations with no initializers
    • a sequence of function definitions
    • a sequence of labeled statements. Each clause in the labeled statement is a when statement with some guard and a primitive statement, followed by a goto statement
  • an array is declared without any length expression. When it is initialized it can specify length.
  • curly braces are used only to indicate scopes, as in { // new scope ... }
  • parentheses are used to indicate function invocations, as in add(x,y)
  • angular brackets are used to delimit tuples or sequences
  • square brackets are used to delimit parameters in types
  • unlike C, there is no "array-pointer pun". If an array a needs to be converted to a pointer, you must use addr(asub(a, 0))`.
  • there are no automatic conversions. All conversions must be by explicit casts or other functions. Operations such as numeric addition (add) require that both operands have the exact same type.

Grammar

This is not the complete grammar, but the high-level overview.

program: block ;
block: typedef* vardecl* fundef* statement+ ;
statement: blockStmt | basicStmt ;
basicStmt:  (ID ':')? (simpleStmt | chooseStmt) ;
simpleStmt: (guardedStmt | primitiveStmt) ('goto' ID)? ;
guardedStmt: 'when' expr 'do' primitiveStmt ;
chooseStmt: 'begin choose' simpleStmt+ 'end choose' ;
blockStmt: '{' block '}' ;
typedef: 'type' ID '=' typeName ';' ;
vardecl: 'var' varopts? ID ':' typeName ';' ;
varopts: '[' varopt+ ']' ;
varopt: 'input' | 'output' ;
fundef:  'fun' funopts? ...

Notes:

  • If goto is missing, default is the next location.
  • If guard missing, deafult is true.

Example:

fun f(u:Integer, a:Array[Real]): Integer {
  var x: Real;
  var y: Real;
  var z: Float[16,23];
 
L1 :
  begin choose
    when g1 do stmt1; goto L2;
    when g2 do stmt2; goto L3;
  end choose

  { // begin new scope
    x: Real;
L2 :
    stmt3; goto L4;
    ...
  } // end new scope
...
}
// etc.

Example: the C code

{
  int x=3*y;
  int a[x+1];
}

could be represented as

{
  var x: Integer;
  var a_t : Dytype[Array[Integer]];
  var a: Array[Integer];

  ASSIGN "x", mul(3,"y");
  ASSIGN "a_t", dytype(Array[Integer, add("x",1)]);
  ASSIGN "a", new("a_t");
}

Types

The types (and their type names) are:

  • Bool : boolean type, values are true and false
  • Proc : process type
  • Scope : scope type
  • Char : character type
  • Bundle : type representing some un-typed chunk of data
  • Heap : heap type
  • Range : ordered set of integers
  • Domain : ordered set of tuples of integers
  • Domain[n], n is an integer at least 1; subtype of Domain in which all tuples have arity n.
  • Enum types.
    • different from integers or like C?
  • Integer : the mathematical integers
  • Int[lo,hi,wrap]
    • lo, hi are concrete (?) integers, wrap is boolean
    • finite interval of integers [lo,hi]. If wrap is true then all operations "wrap", otherwise, any operation resulting in a value outside of the interval results in an exception being thrown.
    • Do we want to allow lo and hi to be any values of type Integer, which means they are dynamic types, like complete array types?
  • HerbrandInt : Herbrand integers. Values are unsimplified symbolic expressions.
  • Real : the mathematical real numbers
  • Float[e,f], e, f are concrete integers, each at least 1.
    • IEEE754 floating point numbers
  • HerbrandReal : Herbrand real numbers. Values are unsimplified symbolic expressions.
  • Tuple[<T0, T1, ...>]: a tuple type, the Cartesian product of T0, T1, ...
    • What about bit-widths?
  • Union[<T0, T1, ...>]: union type, the disjoint union of T0, T1, ...
  • Array[T] : arrays of any length whose elements belong to T
  • Function[<T0,T1,...>,T] : functions consuming T0,T1,... and returning T. T can be void to indicate nothing is returned.
  • Mem : type representing a memory set. May be thought of as a set of pointers.
  • Pointer : all pointers, a subtype of Mem
  • Pointer[T] : pointer-to-T, subtype of Pointer
  • Dytype : the set of all dynamic types
  • Dytype[T]: dynamic types refining T. Values of this type represent dynamic types that refine T. For example dytype(Array[Integer,24]) has type Dytype[Array[Integer]]

Type facts:

Static types are the types assigned to variables in a program statically. A static type contains no values anywhere in the type tree. That is, there is no array length expression in the type. These are the types that are used in declarations. Each variable is declared to have some static type.

Value types (aka dynamic types) are the types associated to values. They include all the static types plus possible length expressions. A value type refines a static type if when you delete the values from the value type you get the static type.

A type name is a syntactic element that names a (static or value) type. Examples of type names include Array[Integer] and Array[Integer,24].

The expression new(t) takes a Dytype and returns the initial value for an object of that type. The initial value of Integer and other primitive (non-compound) types is "undefined". The initial value of Array[Integer] is an array of length 0 of Integer. The initial value of Pointer[Real] is the undefined pointer to Real. The initial value of Array[Real, 10] is the array of length 10 in which each element is undefined. In general, the initial value of an array of length n is the sequence of length n in which every element is the initial value of the element type of the array. The initial value of a tuple type is the tuple in which each component is assigned the initial value for its type.

Example: the C code

int n = 10;
struct S { int a[n]; };
struct S x1;
n=20;
struct S x2;

may be translated as

type S=Tuple[<Array[Integer]>];

var n: Integer;
var S_d: Dytype[S];
var x1: S;
var x2: S;

ASSIGN "n", 10;
ASSIGN "S_d", dytype(Tuple[<Array[Integer, "n"]]>);
ASSIGN "x1", new("S_d");
ASSIGN "n", 20;
ASSIGN "x2", new("S_d");

Example of self-referential data definition, a linked list:

type Node=Tuple[<Integer,Pointer[Node]>];

Expressions

In the following list of expressions, e, e0, e1, etc., are expressions. T is a type name. t is an expression of type Dytype.

Logical

  • true, false : literal values of type Bool
  • not(e) : logical not
  • and(e1,e2), or(e1,e2): logical and/or operation. These operators are short-circuiting, which matters because of exception side-effects.
  • implies(e1,e2): logical implication. Short-circuiting.
  • eq(e1,e2), neq(e1,e2): equality/inequality test
  • forall(<i1:T1,i2:T2,...>,e) : universal quantification. For all i1 in type T1, i2 in type T2, ..., e2 holds.
  • exists(<i1:T1,i2:T2,...>,e): existential quantification. There is some i1 in type T1, i2 in type T2, ..., such that e holds.

Numeric

  • 123, -123, 3.1415, etc. : values of type Integer, Int, Real, Float. NEED TO BE MORE SPECIFIC
  • add(e1,e2) : numeric addition.
    • e1 and e2 have the same numeric type. Note that there are no "automatic conversions" as there are in C. If the original expressions have different types, explicit casts must be inserted.
  • sub(e1,e2) : subtraction
  • mul(e1,e2) : multiplication
  • div(e1,e2) : division
    • If both are integral types, the result is integer division. Otherwise it is real division. Need to define what happens for negative integers.
  • mod(e1,e2) : integer modulus. Arguments may be Integer or any Int type. They must have the same type, which is also the type of the result.
  • neg(e) : negative. Argument may have any numeric type; result has same type.
  • lt(e1,e2), lte(e1,e2): less than/less than or equal to. Arguments must have same numeric type.
  • round(e): given a real or floating number, returns the nearest Integer. The argument may be any real or floating type. n+1/2 is rounded to ?. (Could add a rounding mode.)
  • floor(e): given a real or floating number, returns the greatest Integer less that or equal to it.
  • ceil(e)
  • abs(e): given any numeric expression e, returns the absolute value; result is same type as e.
  • pow(e,n): given any numeric expression e and expression n of any integral type, returns e to the n-th power. n must evaluate to a nonnegative integer.
  • herbrand(e): given a Real or Float value, returns the value as a HerbrandReal. Given an Integer or Int value, returns the value as a HerbrandInt.
  • functions for conversation floats to reals and back.
  • functions for converting between Ints and Integers -- or is there a subtype relation? If so, it must respect all operations.

Characters and Strings

  • 'a', 'b', ... : Char values. UNICODE?
  • string("abc") : string literals: value of type Array[Char, n+1], where n is the length of the string (the last element is the character \0)

Ranges and Domains

  • range(e1,e2,e3) : value of type Range. If e3 is positive, the integers e1, e1+e3, e1+2*e3, ... that are less than or equal to e2. If e3 is negative, the integers e1, e1+e3, e1+2*e3, ... that are greater than or equal to e2. Exception if e3 is 0.
  • domain(<r1,...,rn>) : value of type Domain[n], the Cartesian product of the n ranges, with dictionary order
  • hasnext(dom, <i,j,…>): an expression of boolean type, testing if the domain dom contains any element after <i,j,...>

Arrays

  • array(T,<e0,...,en-1>): value of type Array[T, n], a literal array
  • array(T,n,e): value of type Array[T,n] in which each of the n elements is e
  • asub(e1,e2) : array subscript expression. Note that e1 must have array type, not pointer type. (This is different from C.) If e1 has pointer type, use deref(padd(e1, e2)) instead.
  • seq_add(a,e) : array obtained by adding element e to the end of the array. Original array a is not modified.
  • seq_append(a1,a2) : array obtained by concatenating two arrays. Original array not modified.
  • seq_remove(a,i) : array obtained by removing element at position i from a. Original array a not modified.
  • bit_and(e1, e2), bit_or(e1, e2), bit_xor(e1, e2), bit_comp(e1) : bit-wise operations: arguments are arrays of booleans of equal length.

Tuples

  • tuple(S,<e0,e1,...>) : value of tuple type S (tuple literal)
  • tsel(e1,i) : tuple selection of component i of e1. i must be a literal natural number.

Unions

  • union_inj(U,i,x) : x is in Ti, result is in the union type U
  • union_sel(U,i,y) : y is in U, result is in Ti (or exception if y is not in image of injection from Ti)
  • union_test(U,i,y) : y is in U; determines if y is in the image under injection of Ti. Returns a Boolean.

Pointers and Memory

  • NULL : value of type void*
  • deref(e) : pointer dereference
  • addr(e) : address-of operator
  • padd(e1,e2): pointer addition. e1 has pointer type and e2 has an integer type or range type. If e2 has integer type the result has pointer type. Otherwise, the result has Mem type.
  • psub(e1,e2): pointer subtraction
  • mem_reach(ptr), where ptr is an expression with a pointer type. This represents the set of all memory units reachable from ptr, including the memory unit pointed to by ptr itself.
  • mem_union(mem1,mem2), where mem1 and mem2 are expressions of type Memory. This is the union of the two memory sets.
  • mem_isect(mem1,mem1) : set intersection
  • mem_comp(mem1) : set complement (everything not in mem1)
  • mem_slice(a,dom), where a is an expression of array type and dom is an expression of Domain type. The dimension of the array must match the dimension of the domain. This represents all memory units which are the cells in the array indexed by a tuple in dom.

Scopes and Processes

  • root, here : values of type Scope
  • self, proc_null : values of type Proc
  • scopeof(e): scope of left-hand-side expression e
  • scope_eq(e1,e2) : equality of two dyscopes
  • scope_lt(e1,e2) : is first scope a proper subscope of second?
  • scope_lte(e1,e2): is first scope a subscope or equal to second?

Other expressions

  • "x" : x is an identifier, naming either a type, variable, or function
  • subtype(e1,e2): is e1 a subtype of e2? Both args have type Dytype.
  • sizeof_type(t) : the size of the dynamic type t; Integer type
  • sizeof_expr(e) : the size of the value of expression e; Integer type
  • new(t) : new (default) value of Dytype t
  • defined(e) : is e defined? Bool type
  • cast(e,T) : casts e to a value of the named type. T must name a subtype of the static type of e.
    • cast of integer to array-of-boolean, and vice-versa?
    • Instead of casts would it be better to have explicit functions for each legal kind of cast?
  • ite(e1,e2,e3): if-then-else (conditional) expression, like e1?e2:e3 in C.
  • call(e0,<e1,...,en>) : a function invocation where e0 must evaluate to either an abstract or pure system function
  • choose_int(e) : nondeterministic choice of integer

The Primitive Statements

  • ASSERT e, "msg", ...; : assertion with message
  • ASSUME e;
  • ASSIGN e1,e2;
  • CALL f, <e1,...,en>; and CALL e, f, <e1,...,en>;
    • call to a function which is not abstract and is not a pure system function. The first form has no left-hand-side. The second form assigns the result returned by the call to e.
  • SPAWN f, <e1,...,en>; and SPAWN e, f, <e1,...,en>;
  • WAIT e;
  • WAITALL e, n; where e is a pointer to a process reference and n is the number of processes to be waited for
  • ALLOCATE e, h, t, e0;
    • e has type Pointer
    • h has type Heap
    • t has type Dytype
    • e0 has integer type.
    • Allocates e0 objects of type t on heap h, returning pointer to first element in e
    • To translate the C malloc you first need to figure out the type of the elements being malloced. If the argument to malloc is n, then you first need to insert an assertion eq(mod(n, sizeof_type(t)), 0), and then ALLOCATE e, h, t, div(n, sizeof_type(t)).
  • FREE p;
  • EVAL e;, where e is an expression that might contain exceptions (e.g., array index out of bound, division by zero);
  • NOOP;
    • Is there a need to add annotations for "true" or "false" branch, etc.? If so, we can just make these parameters to the Noop.
  • RETURN; and RETURN e;
  • ATOMIC_ENTER;
  • ATOMIC_EXIT;
  • PARSPAWN p, d, f; where p is pointer to process reference, d has Domain type and f has Function type.
  • NEXT dom, <i,j,…>; : domain iterator: updates i,j,... to be the value of the next tuple in dom after <i,j,...>
  • FOR_ENTER dom; FIX ME

Function Definitions

The general form of a function definition:

fun[options] foo(x:Integer, ...) : Real
  // contract clauses (optional):
  requires expr;
  ensures expr ;
  mpi_requires expr ;
  mpi_ensures expr ;
  assigns expr ;
  reads expr ;
  depends actions ;
{
  // all of the following are missing for a system function...

  // types defns:
  type T=tuple[<blah, blay>];
  type U=blah;

  // variable decls:
  var x : T;
  var y : U;

  // body:
  ASSIGN x, 0;
  ...
}

Example of declaration of a system function defined in library Concurrency:

fun[lib="edu.udel.cis.vsl.civl.lib.Concurrency"] f(x: Real, b: Bool): Float[32,33] {}

Function modifiers that may be placed in the brackets after fun:

  • pure : the function has no side effects, but may be nondeterministic
  • abstract: function is a pure, mathematical function: deterministic function of inputs
  • atomic: function definition is atomic, and it never blocks ISN'T THIS TRUE OF EVERY SYSTEM FUNCTION? IN WHICH CASE, IS THIS ONLY FOR NON-SYSTEM FUNCTIONS?
  • lib="...": function is a system function defined in specified library
  • guard="...": the name of the guard function

System functions:

  • A function declaration which contains an option lib=... is a system function
  • A system function will have no body. It may have any number (including 0) of contract clauses.
  • If the system function is called anywhere in the program, it must be defined by providing Java code in an Enabler and Executor. Failure to do so will result in an exception.
  • A system function may modify only memory it can reach. This includes allocating new data on heaps it can reach. This modifiable memory can be further limit by the contract.
  • A system function may have a guard, which is another function taking the same types of inputs, but returning Bool.

Example of a declaration of a system function with guard.

fun g(x:Real):Bool { ... }
fun[lib="Blah",guard="g"] f(x:Real):Integer {}

Function Contracts

THIS NEEDS TO BE UPDATED

  • event set expressions:
    EventSetExpression
     : read(MemorySetExpression)
     | write(MemorySetExpression)
     | access(MemorySetExpression)
     | calls(FunctionCallExpression)
     | \nothing
     | \everything
     | ‘(’ EventSetExpression ‘)’
     | EventSetExpression + EventSetExpression
     | EventSetExpression - EventSetExpression
     | EventSetExpression & EventSetExpression
    
  • depends clause: depends [condition] { event1, event2, ...}
    • Example:
      depends {
        access(n) - (calls(inc(MemorySetExpression)) + calls(dec(MemorySetExpression)))
      }
      
    • absence of depends clause:
  • assigns-or-reads clause
    • assigns clause: assigns [condition] {memory-list}
    • reads clause: reads [condition] {memory-list}
    • reads {nothing} implies assigns {nothing}
    • reads {\nothing} is equivalent to: reads {\nothing} assigns {\nothing}
    • assigns {X} where X != \nothing, implies reads {X}
    • assigns {X} is equivalent to: assigns{X} reads{X}
    • absence:
      • absence of reads clause: there is no assumption about the read access of the function, i.e., the function could read anything
      • absence of assigns clause: similar to the absence of reads clause
    • reads/assigns {\nothing} doesn’t necessarily means that the function never reads or assigns any variable. The function could still reads/assigns its “local” variables, including function parameters and any variable declared inside the function body.
  • For an independent function which has depends {\nothing}, usually we also need to specify reads{nothing}, for the purpose of reachability analysis.

e.g.,

/* Returns the size of the given bundle b. */
bundle_size(Bundle b; Int)
  depends {\nothing}
  reads {\nothing}
  ;
  • Example of a function declaration with contracts:
    atomic_f sendRecv(Int cmd, Pointer buf; Int)
      depends [eq(cmd, SEND)] {write(buf)}
      depends [eq(cmd, RECV)] {access(deref(buf))}
      assigns [eq(cmd, SEND)] {\nothing}
      assigns [eq(cmd, RECV)] {deref(buf)}
      reads {deref(buf)}
    {
    L0:
      when (eq(cmd, SEND))
         send(deref(buf), ...); goto L1;
      when (eq(cmd, RECV))
        deref(buf):=recv(...); goto L1;
      when (and(neq(cmd, SEND), neq(cmd, RECV)))
        ; goto L1;
    L1:
    }
    

Program

A program consists of a sequence of global variable declarations, which may include declarations annotated by input and output, followed by a sequence of function declarations and definitions.

  • input
  • output

Semantics

Semantics issues

  • define every possible cast
  • define every possible +, etc.
  • define every kind of pointer value and casts between pointer types
  • casts between pointer and integer types?

Values

Transitions

Libraries

Which libraries require system functions? pointer, ... Should these be called part of the language, or not?

Questions

  • fix notation for contracts
  • quotes around variables in declarations? Could be awkward but might simplify parsing.
  • quotes around function names in definitions, prototypes? Could be awkward.
  • is there ever a need for a function prototype? Could variable decl notation be used instead? NO, variable decls are different, those are state variables.
  • should we leave our parameter names in abstract and system functions? They are not needed for anything. THEY ARE NEEDED FOR CONTRACTS, sometimes, and maybe for documentation. Consider making them optional.
Note: See TracWiki for help on using the wiki.