== CIVL IR == === Language principles === * CIVL-IR is a subset of CIVL-C. A CIVL-IR program is a CIVL-C program, and has the same semantics. === Grammar === {{{ program: typedef* decl* fundef+ ; typedef: enum ID '{' idnetifier-list '}' ';' | struct ID '{' decl* '}' ';' | union ID '{' decl* '}' ';' | 'typedef' type-specifier declarator ';' ; decl: type-qualifier? type-specifier declarator ';' ; type-qualifier: '$input' | '$output' ; type-specifier: ID | '$int' | '$bool' | '$char' | '$int' | '$real' | '$float' '<' INT ',' INT '>' | '$herbrand' '<' type-name '>' | '$proc' | '$bundle' | '$heap' | '$range' | '$domain' | '$mem' | 'enum' ID | 'struct' ID | 'union' ID | 'void' | '$seq' '<' type-name '>' | '$set' '<' type-name '>' | '$map' '<' type-name ',' type-name '>' | '$rel' '<' type-list '>' ; declarator: '*'* ID ('[' ']' | '(' type-list? ')')* ; type-name: type-specifier '*'* ('[' ']' | '(' type-list? ')')* ; type-list: type-name (',' type-name)* ; complete-type-name: type-specifier '*'* ('[' expr ']' | '(' type-list? ')')* ; fundef: type-specifier declarator block ; block: '{' typedef* vardecl* fundef* statement* '}' ; statement: block | simpleStmt | chooseStmt ; simpleStmt: label? guard? primitiveStmt gotoStmt? ; chooseStmt: label? '$choose' '{' simpleStmt* '}' ; label: ID ':' ; guard: '$when' '(' expr ')' ; gotoStmt: 'goto' ID ; expr: simpleStmt: INT /* integer constant */ ID /* identifier */ conclause : 'assigns' expr ';' | 'requires' expr ';' | 'ensures' expr ';' ... }}} === Types === * `$bool` : boolean type ($true and $false, unrelated to integers) * `$char` : character type (Unicode characters, unrelated to integers) * `$int` : mathematical integers * `$real` : mathematical reals * `$float` : IEEE floating-point numbers e=significand bits, f=exponent bits * `$herbrand` : Herbrand type of non-Herbrand numeric type T * `$proc` : process type * `$bundle`: bundle type for sequence of any type (same as seq?) * `$heap` : heap type, for dynamic allocation * `$range` : regular sequence of integers * `$domain` : tuple of ranges * `$mem` : set of memory locations * `enum tag` : enumerated type * `struct tag` : structured type, can also be used for "tuples" * `union tag` : union type * `T[]` : array of T * `void *` : pointer to anything * `T *` : pointer to T * `T(T1, ..., Tn)` : function (aka procedure) consuming T1, ..., Tn and returning T * `$seq` : sequence of T * `$set` : set of T * `$map` : map from T1 to T2 * `$rel` : relation, set of n-tuples Notes * Sequences, sets, maps, and relations are immutable. An assignment using objects of this type creates a new copy of the object, just as with primitive types like `int`. * The main difference between the array type and the sequence type is that elements of an array are addressable, i.e., one can form a pointer such as `&a[i]`. This is not possible with sequences, sets, maps, or relations---there is no way to have a pointer to any component of such a type. * The difference between the function type and map type: a function is really a procedure in the language, so it can modify the state as well as return a value. This is like the C notion of "function". A map is a logical partial function: it is defined on some subset of the domain type, it will always "return" the same value on a given input, and reading it cannot modify the state. Questions * how to allocate an array * how to initialize a variable (what are initial values?) * how to go between sequences and arrays * can you make types values? (reification)