Uses of Interface
dev.civl.abc.ast.node.IF.acsl.BehaviorNode
Packages that use BehaviorNode
Package
Description
Submodule ast.entity defines entities
(objects of type
Entity),
the abstract things such as types, structures, unions, enumerations,
objects (variables), functions, and so on,
which can be named by identifiers in a program.Submodule ast.node defines every kind of
node in an AST.
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Uses of BehaviorNode in dev.civl.abc.ast.entity.IF
Methods in dev.civl.abc.ast.entity.IF that return BehaviorNodeMethods in dev.civl.abc.ast.entity.IF with parameters of type BehaviorNodeModifier and TypeMethodDescriptionEntityFactory.newBehavior(String name, BehaviorNode behavior) Creates a new behavior entity. -
Uses of BehaviorNode in dev.civl.abc.ast.node.IF
Methods in dev.civl.abc.ast.node.IF that return BehaviorNodeModifier and TypeMethodDescriptionNodeFactory.newBehaviorNode(Source source, IdentifierNode name, SequenceNode<ContractNode> body) creates a behavior node. -
Uses of BehaviorNode in dev.civl.abc.ast.node.IF.acsl
Methods in dev.civl.abc.ast.node.IF.acsl that return BehaviorNode