- All Superinterfaces:
Entity
A behavior is an entity which has a name and an associating behavior node.
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Nested Class Summary
Nested classes/interfaces inherited from interface dev.civl.abc.ast.entity.IF.Entity
Entity.EntityKind -
Method Summary
Methods inherited from interface dev.civl.abc.ast.entity.IF.Entity
getEntityKind, getName
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Method Details
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getBehavior
BehaviorNode getBehavior()
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